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Layer 7 Settings

L7 Validation

Enables deep packet inspection specifically designed for FiveM traffic. It actively validates initial handshake attempts and filters out automated L7 attack vectors before they can reach your server backend.

Client Mode

Configures how traffic is handled based on your server’s underlying architecture.Select between Legacy or Enhanced depending on the specific FiveM artifacts and configuration your server uses.

Traffic & Filtering Rules

HTTP/S Gate

Enforces strict web traffic filtering. Drops all TCP connection attempts to the fivem range that do not match a valid HTTP request (GET/POST/HEAD) or an authentic TLS handshake.

UDP-only-to-game-port

Restricts incoming UDP packets. Automatically blocks all incoming UDP traffic addressed to this host, except for packets explicitly directed at your defined game ports (30000–32000).
Drop all UDP needs DNS over TCP!