PacketsDecreaser Docs
PacketsDecreaser Docs
  • ℹ️Informations
    • Location
  • DDoS Protection
    • Informations
    • Layer 4
      • How we mitigate DDoS Attacks
        • Pre-Filter
        • Generic Filter
        • Additional Mitigation Techniques
        • Time to Mitigate
      • Known technical impact
      • Application Filters
        • Wireguard
        • OpenVPN
        • SSH
        • Teamspeak 3
      • Gamefilters
        • FiveM
          • FiveM Layer 4
          • FiveM Layer 7
        • Minecraft Java
        • Valve Source Engine
        • SCP: Secret Laboratory
        • Minecraft Bedrock
        • BeamNG MP
        • Rust
        • Factorio
        • Palworld
      • TCP-Track
    • Layer 7
      • Informations
      • Getting Started
      • SSL Guide
      • How we mitigate DDoS Attacks
        • Edge
        • Filter
        • Clean Proxy
  • Remote DDoS Protection
    • GRE Tunnel
    • Wireguard Tunnel
  • KVM vSERVER
    • Known technical impact
    • Storage vServer
      • Add Storage
      • Upgrade Storage
  • 🕹️Gameserver
    • Information
    • Gamechanger
    • Supported Games
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  1. DDoS Protection
  2. Layer 4
  3. Gamefilters
  4. FiveM

FiveM Layer 7


Layer 7 filtering is not applied, but you can request this function by creating a ticket.

Protection against Layer 7 attacks is facilitated through an Nginx cluster. This cluster is responsible for ensuring robust defense against Layer 7 threats. Our Layer 7 filter is caching all static content of your FiveM webserver for 1 minute. This includes but is not limited to following endpoints:

  • /info.json

  • /players.json

  • /dynamic.json

Your custom modded content will not be cached.

We also applied strict ratelimits which, when exceeded, will ban that IP-address for 8 hours.

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Last updated 10 months ago

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