PacketsDecreaser Docs
PacketsDecreaser Docs
  • ℹ️Informations
    • Location
  • DDoS Protection
    • Informations
    • Layer 4
      • How we mitigate DDoS Attacks
        • Pre-Filter
        • Generic Filter
        • Additional Mitigation Techniques
        • Time to Mitigate
      • Known technical impact
      • Application Filters
        • Wireguard
        • OpenVPN
        • SSH
        • Teamspeak 3
      • Gamefilters
        • FiveM
          • FiveM Layer 4
          • FiveM Layer 7
        • Minecraft Java
        • Valve Source Engine
        • SCP: Secret Laboratory
        • Minecraft Bedrock
        • BeamNG MP
        • Rust
        • Factorio
        • Palworld
      • TCP-Track
    • Layer 7
      • Informations
      • Getting Started
      • SSL Guide
      • How we mitigate DDoS Attacks
        • Edge
        • Filter
        • Clean Proxy
  • Remote DDoS Protection
    • GRE Tunnel
    • Wireguard Tunnel
  • KVM vSERVER
    • Known technical impact
    • Storage vServer
      • Add Storage
      • Upgrade Storage
  • 🕹️Gameserver
    • Information
    • Gamechanger
    • Supported Games
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  1. Remote DDoS Protection

Wireguard Tunnel


Remote protection can also be realized via Wireguard, so our protection can be used at any location. We set up the wireguard tunnel via an IPv6 address and route the protected ips to the endpoint. The tunnel to the customer is solved via software. This comes with some restrictions:

  • PPS limit of 200 k PPS (above this there is packetloss)

  • Max 1 Gbits

PreviousGRE TunnelNextKnown technical impact

Last updated 9 months ago

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